feat: upgrade packages and set parent for windows on add

This commit is contained in:
Lucas Oskorep
2025-05-19 21:43:09 -04:00
parent 1d3d9dc402
commit 04f402c686
9 changed files with 165 additions and 183 deletions

136
src/wm/window.ts Normal file
View File

@@ -0,0 +1,136 @@
import Meta from 'gi://Meta';
import Clutter from "gi://Clutter";
import {IWindowManager} from "./windowManager.js";
import {Logger} from "../utils/logger.js";
import {Rect} from "../utils/rect.js";
import WindowContainer from "./container.js";
type WindowMinimizedHandler = (window: WindowWrapper) => void;
type WindowWorkspaceChangedHandler = (window: WindowWrapper) => void;
export class WindowWrapper {
readonly _window: Meta.Window;
readonly _windowMinimizedHandler: WindowMinimizedHandler;
readonly _signals: number[] = [];
_parent: WindowContainer | null = null;
constructor(
window: Meta.Window,
winMinimized: WindowMinimizedHandler
) {
this._window = window;
this._windowMinimizedHandler = winMinimized;
}
getWindow(): Meta.Window {
return this._window;
}
getWindowId(): number {
return this._window.get_id();
}
getWorkspace(): number {
return this._window.get_workspace().index();
}
getMonitor(): number {
return this._window.get_monitor();
}
getRect(): Rect {
return this._window.get_frame_rect();
}
setParent(parent: WindowContainer): void {
this._parent = parent;
}
getParent(): WindowContainer | null {
if (this._parent == null) {
Logger.warn(`Attempting to get parent for window without parent ${JSON.stringify(this)}`);
}
return this._parent
}
connectWindowSignals(
windowManager: IWindowManager,
): void {
const windowId = this._window.get_id()
// Handle window destruction
this._signals.push(
this._window.connect('unmanaging', window => {
Logger.log("REMOVING WINDOW", windowId);
windowManager.handleWindowClosed(this)
}),
this._window.connect('notify::minimized', (we) => {
if (this._window.minimized) {
Logger.log(`Window minimized: ${windowId}`);
windowManager.handleWindowMinimized(this);
} else if (!this._window.minimized) {
Logger.log(`Window unminimized: ${windowId}`);
windowManager.handleWindowUnminimized(this);
}
}),
this._window.connect('notify::has-focus', () => {
if (this._window.has_focus()) {
windowManager._activeWindowId = windowId;
}
}),
this._window.connect('notify::maximized-horizontally', () => {
if (this._window.get_maximized()) {
Logger.log(`Window maximized: ${windowId}`);
} else {
Logger.log(`Window unmaximized: ${windowId}`);
}
}),
this._window.connect("workspace-changed", (_metaWindow) => {
Logger.log("WORKSPACE CHANGED FOR WINDOW", this._window.get_id());
windowManager.handleWindowChangedWorkspace(this);
}),
this._window.connect("position-changed", (_metaWindow) => {
windowManager.handleWindowPositionChanged(this);
}),
);
}
disconnectWindowSignals(): void {
if (this._signals) {
this._signals.forEach(signal => {
try {
if (this._window != null) {
this._window.disconnect(signal);
}
} catch (e) {
Logger.warn("error disconnecting signal", signal, e);
}
});
}
}
// This is meant to be an exact copy of Forge's move function, renamed to maintain your API
safelyResizeWindow(rect: Rect): void {
// Keep minimal logging
Logger.log("SAFELY RESIZE", rect.x, rect.y, rect.width, rect.height);
const actor = this._window.get_compositor_private();
if (!actor) {
Logger.log("No actor available, can't resize safely yet");
return;
}
let windowActor = this._window.get_compositor_private() as Clutter.Actor;
if (!windowActor) return;
windowActor.remove_all_transitions();
Logger.info("MOVING")
this._window.move_frame(true, rect.x, rect.y);
Logger.info("RESIZING MOVING")
this._window.move_resize_frame(true, rect.x, rect.y, rect.width, rect.height);
}
}