feat: percentage-based container sizing with live boundary resize

- Add _splitRatios[] to WindowContainer — each child owns a fraction of
  the parent that always sums to 1.0; bounds are computed via prefix-sum
  so the last item absorbs rounding remainder (no pixel gaps)
- addWindow/removeWindow reset to equal splits; itemDragged swaps only
  items (ratios stay slot-based) so windows take the size of the slot
  they move into
- Add adjustBoundary() for live edge-drag resizing clamped to a
  configurable minimum (default 10%, schema key min-window-size-percent)
- Add reset-ratios keybinding (Ctrl+Z) that resets the active container
  to equal splits via WindowManager.resetActiveContainerRatios()
- Connect size-changed signal alongside position-changed so east/south
  edge drags (width-only changes) are detected and the adjacent window
  is repositioned live
- Replace LIFO pop() event queue with name-keyed Map so duplicate events
  collapse to the latest callback and timers never fight each other
- Remove redundant move_frame() before move_resize_frame(); fix retry
  condition to use symmetric pixel tolerance
- Add _isTiling re-entrancy guard around all tileWindows() call sites
  so compositor position-changed callbacks cannot recurse
- Remove double tileWindows() call in monitor.tileWindows() (move()
  already calls it internally)
This commit is contained in:
Lucas Oskorep
2026-02-24 17:26:27 -05:00
parent 3d2da0a4bc
commit 20bac71b45
7 changed files with 454 additions and 82 deletions

View File

@@ -8,6 +8,7 @@ import * as Main from "resource:///org/gnome/shell/ui/main.js";
import {Logger} from "../utils/logger.js";
import Monitor from "./monitor.js";
import WindowContainer from "./container.js";
import {Rect} from "../utils/rect.js";
export interface IWindowManager {
@@ -49,6 +50,16 @@ export default class WindowManager implements IWindowManager {
_showingOverview: boolean = false;
// ── Resize-drag tracking ──────────────────────────────────────────────────
_isResizeDrag: boolean = false;
_resizeDragWindowId: number = _UNUSED_WINDOW_ID;
_resizeDragOp: Meta.GrabOp = Meta.GrabOp.NONE;
/** Mouse position at the start of each incremental resize step. */
_resizeDragLastMouseX: number = 0;
_resizeDragLastMouseY: number = 0;
/** Re-entrancy guard: true while tileWindows is propagating position-changed events. */
_isTiling: boolean = false;
constructor() {
@@ -208,25 +219,65 @@ export default class WindowManager implements IWindowManager {
}
handleGrabOpBegin(display: Meta.Display, window: Meta.Window, op: Meta.GrabOp): void {
if (op === Meta.GrabOp.MOVING_UNCONSTRAINED){
/**
* Returns true if the grab op is a resize operation (any edge or corner).
*/
_isResizeOp(op: Meta.GrabOp): boolean {
return op === Meta.GrabOp.RESIZING_E ||
op === Meta.GrabOp.RESIZING_W ||
op === Meta.GrabOp.RESIZING_N ||
op === Meta.GrabOp.RESIZING_S ||
op === Meta.GrabOp.RESIZING_NE ||
op === Meta.GrabOp.RESIZING_NW ||
op === Meta.GrabOp.RESIZING_SE ||
op === Meta.GrabOp.RESIZING_SW;
}
}
handleGrabOpBegin(display: Meta.Display, window: Meta.Window, op: Meta.GrabOp): void {
Logger.log("Grab Op Start", op);
Logger.log(display, window, op)
Logger.log(window.get_monitor())
this._getWrappedWindow(window)?.startDragging();
this._grabbedWindowMonitor = window.get_monitor();
this._grabbedWindowId = window.get_id();
if (this._isResizeOp(op)) {
// ── Resize drag ──────────────────────────────────────────────────
Logger.log("Resize drag begin, op=", op);
this._isResizeDrag = true;
this._resizeDragWindowId = window.get_id();
this._resizeDragOp = op;
const [startMouseX, startMouseY] = global.get_pointer();
this._resizeDragLastMouseX = startMouseX;
this._resizeDragLastMouseY = startMouseY;
// Mark the window as dragging so safelyResizeWindow skips it while
// we tile the other windows in response to ratio changes.
this._getWrappedWindow(window)?.startDragging();
} else {
// ── Move drag (existing behaviour) ───────────────────────────────
this._getWrappedWindow(window)?.startDragging();
this._grabbedWindowMonitor = window.get_monitor();
this._grabbedWindowId = window.get_id();
}
}
handleGrabOpEnd(display: Meta.Display, window: Meta.Window, op: Meta.GrabOp): void {
Logger.log("Grab Op End ", op);
Logger.log("primary display", display.get_primary_monitor())
this._grabbedWindowId = _UNUSED_WINDOW_ID;
this._getWrappedWindow(window)?.stopDragging();
this._tileMonitors();
Logger.info("monitor_start and monitor_end", this._grabbedWindowMonitor, window.get_monitor());
if (this._isResizeDrag) {
// ── Resize drag end ──────────────────────────────────────────────
Logger.log("Resize drag end, op=", op);
this._isResizeDrag = false;
this._resizeDragWindowId = _UNUSED_WINDOW_ID;
this._resizeDragLastMouseX = 0;
this._resizeDragLastMouseY = 0;
this._resizeDragOp = Meta.GrabOp.NONE;
// Stop suppressing the window, then snap everything to computed ratios
this._getWrappedWindow(window)?.stopDragging();
this._tileMonitors();
} else {
// ── Move drag end (existing behaviour) ───────────────────────────
Logger.log("primary display", display.get_primary_monitor())
this._grabbedWindowId = _UNUSED_WINDOW_ID;
this._getWrappedWindow(window)?.stopDragging();
this._tileMonitors();
Logger.info("monitor_start and monitor_end", this._grabbedWindowMonitor, window.get_monitor());
}
}
_getWrappedWindow(window: Meta.Window): WindowWrapper | undefined {
@@ -265,9 +316,21 @@ export default class WindowManager implements IWindowManager {
}
public handleWindowPositionChanged(winWrap: WindowWrapper): void {
// Ignore position changes that we triggered ourselves via tileWindows
if (this._isTiling) {
return;
}
if (this._changingGrabbedMonitor) {
return;
}
// ── Live resize-drag handling ─────────────────────────────────────────
if (this._isResizeDrag && winWrap.getWindowId() === this._resizeDragWindowId) {
this._handleResizeDragUpdate(winWrap);
return;
}
// ── Move-drag handling (existing behaviour) ───────────────────────────
if (winWrap.getWindowId() === this._grabbedWindowId) {
const [mouseX, mouseY, _] = global.get_pointer();
@@ -281,18 +344,108 @@ export default class WindowManager implements IWindowManager {
}
}
if (monitorIndex === -1) {
return
return;
}
if (monitorIndex !== this._grabbedWindowMonitor) {
this._changingGrabbedMonitor = true;
this._moveWindowToMonitor(winWrap.getWindow(), monitorIndex);
this._changingGrabbedMonitor = false
this._changingGrabbedMonitor = false;
}
// Guard _isTiling so that tileWindows() calls triggered by itemDragged
// (which repositions the displaced window) don't re-enter this handler.
this._isTiling = true;
try {
this._monitors.get(monitorIndex)?.itemDragged(winWrap, mouseX, mouseY);
} finally {
this._isTiling = false;
}
this._monitors.get(monitorIndex)?.itemDragged(winWrap, mouseX, mouseY);
}
}
/**
* Called on every position-changed event while a resize drag is in progress.
* Computes the pixel delta from the drag-start rect, maps it to the correct
* container boundary, and calls adjustBoundary() for live feedback.
*/
private _handleResizeDragUpdate(winWrap: WindowWrapper): void {
const op = this._resizeDragOp;
const winId = winWrap.getWindowId();
// Read the current mouse position — this is unclamped by the compositor
// and always reflects the true user intent, unlike the window's frame rect
// which gets clamped when adjacent windows block expansion.
const [mouseX, mouseY] = global.get_pointer();
const dx = mouseX - this._resizeDragLastMouseX;
const dy = mouseY - this._resizeDragLastMouseY;
if (dx === 0 && dy === 0) return;
// Update last position first so even if we return early the baseline advances
this._resizeDragLastMouseX = mouseX;
this._resizeDragLastMouseY = mouseY;
// Find the container that directly holds this window
const container = this._findContainerForWindowAcrossMonitors(winId);
if (!container) {
Logger.warn("_handleResizeDragUpdate: no container found for window", winId);
return;
}
const itemIndex = container._getIndexOfWindow(winId);
if (itemIndex === -1) return;
const isHorizontal = container._orientation === 0; // Orientation.HORIZONTAL
// Map the mouse delta to the correct boundary.
//
// East/South edge → boundary AFTER the item (boundaryIndex = itemIndex)
// positive dx/dy grows this item, shrinks the next one.
// West/North edge → boundary BEFORE the item (boundaryIndex = itemIndex - 1)
// positive dx/dy moves the left edge right, growing the left neighbour
// and shrinking this item — so we negate the delta.
let adjusted = false;
if (isHorizontal) {
if (op === Meta.GrabOp.RESIZING_E || op === Meta.GrabOp.RESIZING_NE || op === Meta.GrabOp.RESIZING_SE) {
adjusted = container.adjustBoundary(itemIndex, dx);
} else if (op === Meta.GrabOp.RESIZING_W || op === Meta.GrabOp.RESIZING_NW || op === Meta.GrabOp.RESIZING_SW) {
adjusted = container.adjustBoundary(itemIndex - 1, dx);
}
} else {
if (op === Meta.GrabOp.RESIZING_S || op === Meta.GrabOp.RESIZING_SE || op === Meta.GrabOp.RESIZING_SW) {
adjusted = container.adjustBoundary(itemIndex, dy);
} else if (op === Meta.GrabOp.RESIZING_N || op === Meta.GrabOp.RESIZING_NE || op === Meta.GrabOp.RESIZING_NW) {
adjusted = container.adjustBoundary(itemIndex - 1, dy);
}
}
// Tile all windows with the updated ratios, guarded so the resulting
// position-changed events don't re-enter this handler.
if (adjusted) {
this._isTiling = true;
try {
container.tileWindows();
} finally {
this._isTiling = false;
}
}
}
/**
* Searches all monitors for the WindowContainer that directly holds win_id.
*/
private _findContainerForWindowAcrossMonitors(winId: number): WindowContainer | null {
const activeWorkspaceIndex = global.workspace_manager.get_active_workspace().index();
for (const monitor of this._monitors.values()) {
if (activeWorkspaceIndex >= monitor._workspaces.length) continue;
const workspace = monitor._workspaces[activeWorkspaceIndex];
const container = workspace.getContainerForWindow(winId);
if (container !== null) return container;
}
return null;
}
public handleWindowMinimized(winWrap: WindowWrapper): void {
const monitor_id = winWrap.getWindow().get_monitor()
@@ -372,9 +525,13 @@ export default class WindowManager implements IWindowManager {
}
_tileMonitors(): void {
for (const monitor of this._monitors.values()) {
monitor.tileWindows()
this._isTiling = true;
try {
for (const monitor of this._monitors.values()) {
monitor.tileWindows();
}
} finally {
this._isTiling = false;
}
}
@@ -455,6 +612,25 @@ export default class WindowManager implements IWindowManager {
}
}
/**
* Resets all split ratios in the active window's container to equal fractions.
* Bound to Ctrl+Z by default.
*/
public resetActiveContainerRatios(): void {
if (this._activeWindowId === null) {
Logger.warn("No active window, cannot reset container ratios");
return;
}
const activeContainer = this._findActiveContainer();
if (activeContainer) {
Logger.info("Resetting container ratios to equal splits");
activeContainer.resetRatios();
} else {
Logger.warn("Could not find container for active window");
}
}
/**
* Finds the container that directly contains the active window
* @returns The container holding the active window, or null if not found