feat: adding support for changing the size of windows during window resize events to aerospike. Also cleaning up imports and simplifying some of the settings logic.
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This commit is contained in:
Lucas Oskorep
2026-02-25 11:33:12 -05:00
parent 3d2da0a4bc
commit 4be7602316
8 changed files with 388 additions and 409 deletions

View File

@@ -1,6 +1,5 @@
import {WindowWrapper} from "./window.js";
import {Logger} from "../utils/logger.js";
import Meta from "gi://Meta";
import queueEvent from "../utils/events.js";
import {Rect} from "../utils/rect.js";
@@ -9,6 +8,15 @@ enum Orientation {
VERTICAL = 1,
}
// Returns equal ratios summing exactly to 1.0, with float drift absorbed by the last slot.
function equalRatios(n: number): number[] {
if (n <= 0) return [];
const base = 1 / n;
const ratios = Array(n).fill(base);
const sumExceptLast = ratios.slice(0, -1).reduce((a, b) => a + b, 0);
ratios[n - 1] = 1 - sumExceptLast;
return ratios;
}
export default class WindowContainer {
@@ -16,13 +24,42 @@ export default class WindowContainer {
_tiledWindowLookup: Map<number, WindowWrapper>;
_orientation: Orientation = Orientation.HORIZONTAL;
_workArea: Rect;
_splitRatios: number[];
constructor(workspaceArea: Rect,) {
constructor(workspaceArea: Rect) {
this._tiledItems = [];
this._tiledWindowLookup = new Map<number, WindowWrapper>();
this._workArea = workspaceArea;
this._splitRatios = [];
}
// ─── Helpers ────────────────────────────────────────────────────────────────
private _resetRatios(): void {
this._splitRatios = equalRatios(this._tiledItems.length);
}
private _addRatioForNewWindow(): void {
const n = this._tiledItems.length;
if (n <= 1) {
this._splitRatios = [1.0];
return;
}
const newRatio = 1 / n;
const scale = 1 - newRatio;
const scaled = this._splitRatios.map(r => r * scale);
const partialSum = scaled.reduce((a, b) => a + b, 0) + newRatio;
scaled[scaled.length - 1] += (1.0 - partialSum);
this._splitRatios = [...scaled, newRatio];
}
private _totalDimension(): number {
return this._orientation === Orientation.HORIZONTAL
? this._workArea.width
: this._workArea.height;
}
// ─── Public API ─────────────────────────────────────────────────────────────
move(rect: Rect): void {
this._workArea = rect;
@@ -40,13 +77,11 @@ export default class WindowContainer {
addWindow(winWrap: WindowWrapper): void {
this._tiledItems.push(winWrap);
this._tiledWindowLookup.set(winWrap.getWindowId(), winWrap);
this._addRatioForNewWindow();
queueEvent({
name: "tiling-windows",
callback: () => {
this.tileWindows();
}
}, 100)
callback: () => this.tileWindows(),
}, 100);
}
getWindow(win_id: number): WindowWrapper | undefined {
@@ -56,24 +91,22 @@ export default class WindowContainer {
for (const item of this._tiledItems) {
if (item instanceof WindowContainer) {
const win = item.getWindow(win_id);
if (win) {
return win;
}
if (win) return win;
} else if (item.getWindowId() === win_id) {
return item;
}
}
return undefined
return undefined;
}
_getIndexOfWindow(win_id: number) {
_getIndexOfWindow(win_id: number): number {
for (let i = 0; i < this._tiledItems.length; i++) {
const item = this._tiledItems[i];
if (item instanceof WindowWrapper && item.getWindowId() === win_id) {
return i;
}
}
return -1
return -1;
}
removeWindow(win_id: number): void {
@@ -84,6 +117,7 @@ export default class WindowContainer {
if (index !== -1) {
this._tiledItems.splice(index, 1);
}
this._resetRatios();
} else {
for (const item of this._tiledItems) {
if (item instanceof WindowContainer) {
@@ -91,94 +125,120 @@ export default class WindowContainer {
}
}
}
this.tileWindows()
this.tileWindows();
}
disconnectSignals(): void {
this._tiledItems.forEach((item) => {
if (item instanceof WindowContainer) {
item.disconnectSignals()
} else {
item.disconnectWindowSignals();
}
if (item instanceof WindowContainer) {
item.disconnectSignals();
} else {
item.disconnectWindowSignals();
}
)
});
}
removeAllWindows(): void {
this._tiledItems = []
this._tiledWindowLookup.clear()
this._tiledItems = [];
this._tiledWindowLookup.clear();
this._splitRatios = [];
}
tileWindows() {
Logger.log("TILING WINDOWS IN CONTAINER")
tileWindows(): void {
Logger.log("TILING WINDOWS IN CONTAINER");
Logger.log("WorkArea", this._workArea);
this._tileItems()
return true
this._tileItems();
}
_tileItems() {
if (this._tiledItems.length === 0) {
return;
}
if (this._tiledItems.length === 0) return;
const bounds = this.getBounds();
Logger.info(`_tileItems: ratios=[${this._splitRatios.map(r => r.toFixed(3)).join(', ')}] bounds=[${bounds.map(b => `(${b.x},${b.y},${b.width},${b.height})`).join(', ')}]`);
this._tiledItems.forEach((item, index) => {
const rect = bounds[index];
if (item instanceof WindowContainer) {
item.move(rect);
} else {
Logger.info(`_tileItems: window[${index}] id=${item.getWindowId()} dragging=${item._dragging} → rect=(${rect.x},${rect.y},${rect.width},${rect.height})`);
item.safelyResizeWindow(rect);
}
})
});
}
// ─── Bounds Calculation ──────────────────────────────────────────────────────
getBounds(): Rect[] {
if (this._orientation === Orientation.HORIZONTAL) {
return this.getHorizontalBounds();
}
return this.getVerticalBounds();
return this._orientation === Orientation.HORIZONTAL
? this._computeBounds('horizontal')
: this._computeBounds('vertical');
}
getVerticalBounds(): Rect[] {
const items = this._tiledItems
const containerHeight = Math.floor(this._workArea.height / items.length);
return items.map((_, index) => {
const y = this._workArea.y + (index * containerHeight);
return {
x: this._workArea.x,
y: y,
width: this._workArea.width,
height: containerHeight
} as Rect;
});
}
getHorizontalBounds(): Rect[] {
const windowWidth = Math.floor(this._workArea.width / this._tiledItems.length);
private _computeBounds(axis: 'horizontal' | 'vertical'): Rect[] {
const isHorizontal = axis === 'horizontal';
const total = isHorizontal ? this._workArea.width : this._workArea.height;
let used = 0;
return this._tiledItems.map((_, index) => {
const x = this._workArea.x + (index * windowWidth);
return {
x: x,
y: this._workArea.y,
width: windowWidth,
height: this._workArea.height
} as Rect;
const offset = used;
const size = index === this._tiledItems.length - 1
? total - used
: Math.floor(this._splitRatios[index] * total);
used += size;
return isHorizontal
? { x: this._workArea.x + offset, y: this._workArea.y, width: size, height: this._workArea.height }
: { x: this._workArea.x, y: this._workArea.y + offset, width: this._workArea.width, height: size };
});
}
// ─── Boundary Adjustment ─────────────────────────────────────────────────────
adjustBoundary(boundaryIndex: number, deltaPixels: number): boolean {
if (boundaryIndex < 0 || boundaryIndex >= this._tiledItems.length - 1) {
Logger.warn(`adjustBoundary: invalid boundaryIndex ${boundaryIndex}`);
return false;
}
const totalDim = this._totalDimension();
if (totalDim === 0) return false;
const ratioDelta = deltaPixels / totalDim;
const newLeft = this._splitRatios[boundaryIndex] + ratioDelta;
const newRight = this._splitRatios[boundaryIndex + 1] - ratioDelta;
if (newLeft <= 0 || newRight <= 0) {
Logger.log(`adjustBoundary: clamped — newLeft=${newLeft.toFixed(3)}, newRight=${newRight.toFixed(3)}`);
return false;
}
this._splitRatios[boundaryIndex] = newLeft;
this._splitRatios[boundaryIndex + 1] = newRight;
Logger.info(`adjustBoundary: boundary=${boundaryIndex} ratios=[${this._splitRatios.map(r => r.toFixed(3)).join(', ')}]`);
return true;
}
// ─── Container Lookup ────────────────────────────────────────────────────────
getContainerForWindow(win_id: number): WindowContainer | null {
for (const item of this._tiledItems) {
if (item instanceof WindowWrapper && item.getWindowId() === win_id) {
return this;
}
if (item instanceof WindowContainer) {
const found = item.getContainerForWindow(win_id);
if (found !== null) return found;
}
}
return null;
}
getIndexOfItemNested(item: WindowWrapper): number {
for (let i = 0; i < this._tiledItems.length; i++) {
const container = this._tiledItems[i];
if (container instanceof WindowContainer) {
const index = container.getIndexOfItemNested(item);
if (index !== -1) {
return i;
}
if (container.getIndexOfItemNested(item) !== -1) return i;
} else if (container.getWindowId() === item.getWindowId()) {
return i;
}
@@ -188,25 +248,30 @@ export default class WindowContainer {
// TODO: update this to work with nested containers - all other logic should already be working
itemDragged(item: WindowWrapper, x: number, y: number): void {
let original_index = this.getIndexOfItemNested(item);
const original_index = this.getIndexOfItemNested(item);
if (original_index === -1) {
Logger.error("Item not found in container during drag op", item.getWindowId());
return;
}
let new_index = this.getIndexOfItemNested(item);
let new_index = original_index;
this.getBounds().forEach((rect, index) => {
if (rect.x < x && rect.x + rect.width > x && rect.y < y && rect.y + rect.height > y) {
new_index = index;
}
})
if (original_index !== new_index) {
this._tiledItems.splice(original_index, 1);
this._tiledItems.splice(new_index, 0, item);
this.tileWindows()
}
});
if (original_index !== new_index) {
Logger.info(`itemDragged: swapped slots ${original_index}<->${new_index}, ratios=[${this._splitRatios.map(r => r.toFixed(3)).join(', ')}]`);
[this._tiledItems[original_index], this._tiledItems[new_index]] =
[this._tiledItems[new_index], this._tiledItems[original_index]];
this.tileWindows();
}
}
}
resetRatios(): void {
this._resetRatios();
this.tileWindows();
}
}