fix: fullscreen/games should not be moved
All checks were successful
Build and Test / build (push) Successful in 36s
Build and Test / release (push) Successful in 11s

This commit is contained in:
Lucas Oskorep
2026-03-17 14:33:33 -04:00
parent 42d680d00c
commit 75f2f107de

View File

@@ -47,6 +47,10 @@ export class WindowWrapper {
return this._window.get_frame_rect(); return this._window.get_frame_rect();
} }
isFullscreen(): boolean {
return this._window.is_fullscreen();
}
getTabLabel(): string { getTabLabel(): string {
const rawAppName = this._window.get_wm_class() ?? ''; const rawAppName = this._window.get_wm_class() ?? '';
// Strip reverse-domain prefix (e.g. "org.gnome.Nautilus" -> "Nautilus") // Strip reverse-domain prefix (e.g. "org.gnome.Nautilus" -> "Nautilus")
@@ -140,6 +144,11 @@ export class WindowWrapper {
return; return;
} }
if (this.isFullscreen()) {
Logger.info("STOPPED RESIZE BECAUSE WINDOW IS FULLSCREEN");
return;
}
const actor = this._window.get_compositor_private() as Clutter.Actor | null; const actor = this._window.get_compositor_private() as Clutter.Actor | null;
if (!actor) { if (!actor) {
Logger.log("No actor available, can't resize safely yet"); Logger.log("No actor available, can't resize safely yet");