feat: adding support for changing the size of windows during window resize events to aerospike. Also cleaning up imports and simplifying some of the settings logic.
This commit is contained in:
@@ -1,6 +1,5 @@
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import {WindowWrapper} from "./window.js";
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import {Logger} from "../utils/logger.js";
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import Meta from "gi://Meta";
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import queueEvent from "../utils/events.js";
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import {Rect} from "../utils/rect.js";
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@@ -9,6 +8,15 @@ enum Orientation {
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VERTICAL = 1,
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}
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// Returns equal ratios summing exactly to 1.0, with float drift absorbed by the last slot.
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function equalRatios(n: number): number[] {
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if (n <= 0) return [];
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const base = 1 / n;
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const ratios = Array(n).fill(base);
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const sumExceptLast = ratios.slice(0, -1).reduce((a, b) => a + b, 0);
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ratios[n - 1] = 1 - sumExceptLast;
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return ratios;
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}
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export default class WindowContainer {
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@@ -16,13 +24,42 @@ export default class WindowContainer {
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_tiledWindowLookup: Map<number, WindowWrapper>;
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_orientation: Orientation = Orientation.HORIZONTAL;
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_workArea: Rect;
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_splitRatios: number[];
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constructor(workspaceArea: Rect,) {
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constructor(workspaceArea: Rect) {
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this._tiledItems = [];
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this._tiledWindowLookup = new Map<number, WindowWrapper>();
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this._workArea = workspaceArea;
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this._splitRatios = [];
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}
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// ─── Helpers ────────────────────────────────────────────────────────────────
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private _resetRatios(): void {
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this._splitRatios = equalRatios(this._tiledItems.length);
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}
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private _addRatioForNewWindow(): void {
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const n = this._tiledItems.length;
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if (n <= 1) {
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this._splitRatios = [1.0];
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return;
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}
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const newRatio = 1 / n;
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const scale = 1 - newRatio;
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const scaled = this._splitRatios.map(r => r * scale);
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const partialSum = scaled.reduce((a, b) => a + b, 0) + newRatio;
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scaled[scaled.length - 1] += (1.0 - partialSum);
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this._splitRatios = [...scaled, newRatio];
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}
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private _totalDimension(): number {
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return this._orientation === Orientation.HORIZONTAL
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? this._workArea.width
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: this._workArea.height;
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}
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// ─── Public API ─────────────────────────────────────────────────────────────
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move(rect: Rect): void {
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this._workArea = rect;
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@@ -40,13 +77,11 @@ export default class WindowContainer {
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addWindow(winWrap: WindowWrapper): void {
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this._tiledItems.push(winWrap);
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this._tiledWindowLookup.set(winWrap.getWindowId(), winWrap);
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this._addRatioForNewWindow();
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queueEvent({
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name: "tiling-windows",
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callback: () => {
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this.tileWindows();
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}
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}, 100)
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callback: () => this.tileWindows(),
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}, 100);
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}
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getWindow(win_id: number): WindowWrapper | undefined {
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@@ -56,24 +91,22 @@ export default class WindowContainer {
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for (const item of this._tiledItems) {
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if (item instanceof WindowContainer) {
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const win = item.getWindow(win_id);
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if (win) {
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return win;
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}
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if (win) return win;
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} else if (item.getWindowId() === win_id) {
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return item;
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}
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}
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return undefined
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return undefined;
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}
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_getIndexOfWindow(win_id: number) {
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_getIndexOfWindow(win_id: number): number {
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for (let i = 0; i < this._tiledItems.length; i++) {
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const item = this._tiledItems[i];
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if (item instanceof WindowWrapper && item.getWindowId() === win_id) {
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return i;
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}
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}
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return -1
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return -1;
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}
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removeWindow(win_id: number): void {
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@@ -84,6 +117,7 @@ export default class WindowContainer {
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if (index !== -1) {
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this._tiledItems.splice(index, 1);
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}
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this._resetRatios();
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} else {
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for (const item of this._tiledItems) {
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if (item instanceof WindowContainer) {
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@@ -91,94 +125,120 @@ export default class WindowContainer {
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}
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}
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}
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this.tileWindows()
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this.tileWindows();
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}
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disconnectSignals(): void {
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this._tiledItems.forEach((item) => {
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if (item instanceof WindowContainer) {
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item.disconnectSignals()
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} else {
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item.disconnectWindowSignals();
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}
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if (item instanceof WindowContainer) {
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item.disconnectSignals();
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} else {
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item.disconnectWindowSignals();
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}
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)
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});
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}
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removeAllWindows(): void {
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this._tiledItems = []
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this._tiledWindowLookup.clear()
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this._tiledItems = [];
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this._tiledWindowLookup.clear();
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this._splitRatios = [];
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}
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tileWindows() {
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Logger.log("TILING WINDOWS IN CONTAINER")
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tileWindows(): void {
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Logger.log("TILING WINDOWS IN CONTAINER");
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Logger.log("WorkArea", this._workArea);
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this._tileItems()
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return true
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this._tileItems();
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}
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_tileItems() {
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if (this._tiledItems.length === 0) {
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return;
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}
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if (this._tiledItems.length === 0) return;
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const bounds = this.getBounds();
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Logger.info(`_tileItems: ratios=[${this._splitRatios.map(r => r.toFixed(3)).join(', ')}] bounds=[${bounds.map(b => `(${b.x},${b.y},${b.width},${b.height})`).join(', ')}]`);
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this._tiledItems.forEach((item, index) => {
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const rect = bounds[index];
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if (item instanceof WindowContainer) {
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item.move(rect);
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} else {
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Logger.info(`_tileItems: window[${index}] id=${item.getWindowId()} dragging=${item._dragging} → rect=(${rect.x},${rect.y},${rect.width},${rect.height})`);
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item.safelyResizeWindow(rect);
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}
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})
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});
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}
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// ─── Bounds Calculation ──────────────────────────────────────────────────────
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getBounds(): Rect[] {
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if (this._orientation === Orientation.HORIZONTAL) {
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return this.getHorizontalBounds();
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}
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return this.getVerticalBounds();
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return this._orientation === Orientation.HORIZONTAL
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? this._computeBounds('horizontal')
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: this._computeBounds('vertical');
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}
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getVerticalBounds(): Rect[] {
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const items = this._tiledItems
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const containerHeight = Math.floor(this._workArea.height / items.length);
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return items.map((_, index) => {
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const y = this._workArea.y + (index * containerHeight);
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return {
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x: this._workArea.x,
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y: y,
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width: this._workArea.width,
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height: containerHeight
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} as Rect;
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});
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}
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getHorizontalBounds(): Rect[] {
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const windowWidth = Math.floor(this._workArea.width / this._tiledItems.length);
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private _computeBounds(axis: 'horizontal' | 'vertical'): Rect[] {
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const isHorizontal = axis === 'horizontal';
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const total = isHorizontal ? this._workArea.width : this._workArea.height;
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let used = 0;
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return this._tiledItems.map((_, index) => {
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const x = this._workArea.x + (index * windowWidth);
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return {
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x: x,
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y: this._workArea.y,
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width: windowWidth,
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height: this._workArea.height
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} as Rect;
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const offset = used;
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const size = index === this._tiledItems.length - 1
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? total - used
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: Math.floor(this._splitRatios[index] * total);
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used += size;
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return isHorizontal
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? { x: this._workArea.x + offset, y: this._workArea.y, width: size, height: this._workArea.height }
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: { x: this._workArea.x, y: this._workArea.y + offset, width: this._workArea.width, height: size };
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});
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}
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// ─── Boundary Adjustment ─────────────────────────────────────────────────────
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adjustBoundary(boundaryIndex: number, deltaPixels: number): boolean {
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if (boundaryIndex < 0 || boundaryIndex >= this._tiledItems.length - 1) {
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Logger.warn(`adjustBoundary: invalid boundaryIndex ${boundaryIndex}`);
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return false;
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}
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const totalDim = this._totalDimension();
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if (totalDim === 0) return false;
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const ratioDelta = deltaPixels / totalDim;
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const newLeft = this._splitRatios[boundaryIndex] + ratioDelta;
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const newRight = this._splitRatios[boundaryIndex + 1] - ratioDelta;
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if (newLeft <= 0 || newRight <= 0) {
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Logger.log(`adjustBoundary: clamped — newLeft=${newLeft.toFixed(3)}, newRight=${newRight.toFixed(3)}`);
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return false;
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}
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this._splitRatios[boundaryIndex] = newLeft;
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this._splitRatios[boundaryIndex + 1] = newRight;
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Logger.info(`adjustBoundary: boundary=${boundaryIndex} ratios=[${this._splitRatios.map(r => r.toFixed(3)).join(', ')}]`);
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return true;
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}
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// ─── Container Lookup ────────────────────────────────────────────────────────
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getContainerForWindow(win_id: number): WindowContainer | null {
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for (const item of this._tiledItems) {
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if (item instanceof WindowWrapper && item.getWindowId() === win_id) {
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return this;
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}
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if (item instanceof WindowContainer) {
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const found = item.getContainerForWindow(win_id);
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if (found !== null) return found;
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}
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}
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return null;
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}
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getIndexOfItemNested(item: WindowWrapper): number {
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for (let i = 0; i < this._tiledItems.length; i++) {
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const container = this._tiledItems[i];
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if (container instanceof WindowContainer) {
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const index = container.getIndexOfItemNested(item);
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if (index !== -1) {
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return i;
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}
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if (container.getIndexOfItemNested(item) !== -1) return i;
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} else if (container.getWindowId() === item.getWindowId()) {
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return i;
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}
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@@ -188,25 +248,30 @@ export default class WindowContainer {
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// TODO: update this to work with nested containers - all other logic should already be working
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itemDragged(item: WindowWrapper, x: number, y: number): void {
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let original_index = this.getIndexOfItemNested(item);
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const original_index = this.getIndexOfItemNested(item);
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if (original_index === -1) {
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Logger.error("Item not found in container during drag op", item.getWindowId());
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return;
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}
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let new_index = this.getIndexOfItemNested(item);
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let new_index = original_index;
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this.getBounds().forEach((rect, index) => {
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if (rect.x < x && rect.x + rect.width > x && rect.y < y && rect.y + rect.height > y) {
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new_index = index;
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}
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})
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if (original_index !== new_index) {
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this._tiledItems.splice(original_index, 1);
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this._tiledItems.splice(new_index, 0, item);
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this.tileWindows()
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}
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});
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if (original_index !== new_index) {
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Logger.info(`itemDragged: swapped slots ${original_index}<->${new_index}, ratios=[${this._splitRatios.map(r => r.toFixed(3)).join(', ')}]`);
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[this._tiledItems[original_index], this._tiledItems[new_index]] =
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[this._tiledItems[new_index], this._tiledItems[original_index]];
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this.tileWindows();
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}
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}
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}
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resetRatios(): void {
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this._resetRatios();
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this.tileWindows();
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}
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}
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