2 Commits

Author SHA1 Message Date
Lucas Oskorep
696269d8b8 feat: adding support for multi-monitor window moving
Some checks failed
Build and Test / release (push) Has been cancelled
Build and Test / build (push) Has been cancelled
Build and Test / build (pull_request) Successful in 24s
Build and Test / release (pull_request) Has been skipped
2026-03-02 23:06:47 -05:00
Lucas Oskorep
fa021b08eb feat: adding active window selection and refactoring keybindings 2026-03-02 18:46:26 -05:00
6 changed files with 527 additions and 185 deletions

View File

@@ -4,6 +4,7 @@ import * as Main from 'resource:///org/gnome/shell/ui/main.js';
import Gio from 'gi://Gio';
import Shell from 'gi://Shell';
import WindowManager from './src/wm/windowManager.js'
import {Direction} from './src/wm/container.js'
import {Logger} from "./src/utils/logger.js";
export default class aerospike extends Extension {
@@ -37,14 +38,18 @@ export default class aerospike extends Extension {
private keybindingActions(): Record<string, () => void> {
return {
'move-left': () => { Logger.info('Keybinding 1 was pressed!'); },
'move-right': () => { Logger.info('Keybinding 2 was pressed!'); },
'join-with-left': () => { Logger.info('Keybinding 3 was pressed!'); },
'join-with-right': () => { Logger.info('Keybinding 4 was pressed!'); },
'print-tree': () => { this.windowManager.printTreeStructure(); },
'toggle-orientation': () => { this.windowManager.toggleActiveContainerOrientation(); },
'reset-ratios': () => { this.windowManager.resetActiveContainerRatios(); },
'toggle-tabbed': () => { this.windowManager.toggleActiveContainerTabbed(); },
'focus-left': () => { this.windowManager.focusInDirection(Direction.LEFT); },
'focus-right': () => { this.windowManager.focusInDirection(Direction.RIGHT); },
'focus-up': () => { this.windowManager.focusInDirection(Direction.UP); },
'focus-down': () => { this.windowManager.focusInDirection(Direction.DOWN); },
'move-left': () => { this.windowManager.moveInDirection(Direction.LEFT); },
'move-right': () => { this.windowManager.moveInDirection(Direction.RIGHT); },
'move-up': () => { this.windowManager.moveInDirection(Direction.UP); },
'move-down': () => { this.windowManager.moveInDirection(Direction.DOWN); },
};
}
@@ -56,14 +61,6 @@ export default class aerospike extends Extension {
this.refreshKeybinding(name);
});
});
this.settings.connect('changed::dropdown-option', () => {
log(`Dropdown option changed to: ${this.settings.get_string('dropdown-option')}`);
});
this.settings.connect('changed::color-selection', () => {
log(`Color selection changed to: ${this.settings.get_string('color-selection')}`);
});
}
private refreshKeybinding(settingName: string) {

View File

@@ -1,40 +1,72 @@
<?xml version="1.0" encoding="UTF-8"?>
<schemalist>
<schema id="org.gnome.shell.extensions.aerospike" path="/org/gnome/shell/extensions/aerospike/">
<key name="dropdown-option" type="s">
<default>'option1'</default>
<summary>Dropdown selection</summary>
<description>Option selected from the dropdown menu</description>
<key name="focus-left" type="as">
<default><![CDATA[['<Super>h']]]></default>
<summary>Focus window to the left</summary>
<description>Move focus to the window to the left of the current window. In tabbed mode, switches to the previous tab.</description>
</key>
<key name="color-selection" type="s">
<default>'rgb(255,0,0)'</default>
<summary>Selected color</summary>
<description>Color chosen from the color picker</description>
<key name="focus-right" type="as">
<default><![CDATA[['<Super>l']]]></default>
<summary>Focus window to the right</summary>
<description>Move focus to the window to the right of the current window. In tabbed mode, switches to the next tab.</description>
</key>
<key name="focus-up" type="as">
<default><![CDATA[['<Super>k']]]></default>
<summary>Focus window above</summary>
<description>Move focus to the window above the current window.</description>
</key>
<key name="focus-down" type="as">
<default><![CDATA[['<Super>j']]]></default>
<summary>Focus window below</summary>
<description>Move focus to the window below the current window.</description>
</key>
<key name="move-left" type="as">
<default><![CDATA[['<Super>1']]]></default>
<summary>Keybinding for action 1</summary>
<description>Keyboard shortcut for triggering action 1</description>
<default><![CDATA[['<Super><Shift>h']]]></default>
<summary>Move window to the left</summary>
<description>Move the active window one position to the left within its container</description>
</key>
<key name="move-right" type="as">
<default><![CDATA[['<Super>2']]]></default>
<summary>Keybinding for action 2</summary>
<description>Keyboard shortcut for triggering action 2</description>
<default><![CDATA[['<Super><Shift>l']]]></default>
<summary>Move window to the right</summary>
<description>Move the active window one position to the right within its container</description>
</key>
<key name="join-with-left" type="as">
<default><![CDATA[['<Super>3']]]></default>
<summary>Keybinding for action 3</summary>
<description>Keyboard shortcut for triggering action 3</description>
<key name="move-up" type="as">
<default><![CDATA[['<Super><Shift>k']]]></default>
<summary>Move window up</summary>
<description>Move the active window one position up within its container</description>
</key>
<key name="join-with-right" type="as">
<default><![CDATA[['<Super>4']]]></default>
<summary>Keybinding for action 4</summary>
<description>Keyboard shortcut for triggering action 4</description>
<key name="move-down" type="as">
<default><![CDATA[['<Super><Shift>j']]]></default>
<summary>Move window down</summary>
<description>Move the active window one position down within its container</description>
</key>
<key name="toggle-orientation" type="as">
<default><![CDATA[['<Super>comma']]]></default>
<summary>Toggle active container orientation</summary>
<description>Toggles the orientation of the container holding the active window between horizontal and vertical</description>
</key>
<key name="reset-ratios" type="as">
<default><![CDATA[['<Super>z']]]></default>
<summary>Reset container ratios to equal splits</summary>
<description>Resets all window size ratios in the active window's container to equal splits</description>
</key>
<key name="toggle-tabbed" type="as">
<default><![CDATA[['<Super>slash']]]></default>
<summary>Toggle tabbed container mode</summary>
<description>Toggles the active window's container between tabbed and accordion layout modes</description>
</key>
<key name="print-tree" type="as">
@@ -43,23 +75,5 @@
<description>Prints the current tree of containers and windows per monitor to logs</description>
</key>
<key name="toggle-orientation" type="as">
<default><![CDATA[['<Primary>comma']]]></default>
<summary>Toggle active container orientation</summary>
<description>Toggles the orientation of the container holding the active window between horizontal and vertical</description>
</key>
<key name="reset-ratios" type="as">
<default><![CDATA[['<Primary>z']]]></default>
<summary>Reset container ratios to equal splits</summary>
<description>Resets all window size ratios in the active window's container to equal splits</description>
</key>
<key name="toggle-tabbed" type="as">
<default><![CDATA[['<Primary>slash']]]></default>
<summary>Toggle tabbed container mode</summary>
<description>Toggles the active window's container between tabbed and accordion layout modes</description>
</key>
</schema>
</schemalist>

View File

@@ -11,160 +11,115 @@ export default class AerospikeExtensions extends ExtensionPreferences {
// Create settings object
const settings = this.getSettings('org.gnome.shell.extensions.aerospike');
// Create a preferences page
const page = new Adw.PreferencesPage({
title: _('Settings'),
icon_name: 'preferences-system-symbolic',
// Create keybindings page (top-level)
const keybindingsPage = new Adw.PreferencesPage({
title: _('Keybindings'),
icon_name: 'input-keyboard-symbolic',
});
window.add(page);
window.add(keybindingsPage);
const keybindingMap = this.createKeybindingMap();
// Create options group
const optionsGroup = new Adw.PreferencesGroup({
title: _('Options'),
});
page.add(optionsGroup);
// Add dropdown
const dropdownRow = new Adw.ComboRow({
title: _('Select an option'),
});
optionsGroup.add(dropdownRow);
// Create dropdown model
const dropdownModel = new Gtk.StringList();
dropdownModel.append(_('Option 1'));
dropdownModel.append(_('Option 2'));
dropdownModel.append(_('Option 3'));
dropdownModel.append(_('Option 4'));
dropdownRow.set_model(dropdownModel);
// Set the active option based on settings
const currentOption = settings.get_string('dropdown-option');
switch (currentOption) {
case 'option1':
dropdownRow.set_selected(0);
break;
case 'option2':
dropdownRow.set_selected(1);
break;
case 'option3':
dropdownRow.set_selected(2);
break;
case 'option4':
dropdownRow.set_selected(3);
break;
default:
dropdownRow.set_selected(0);
}
// Connect dropdown change signal
dropdownRow.connect('notify::selected', () => {
const selected = dropdownRow.get_selected();
let optionValue: string;
switch (selected) {
case 0:
optionValue = 'option1';
break;
case 1:
optionValue = 'option2';
break;
case 2:
optionValue = 'option3';
break;
case 3:
optionValue = 'option4';
break;
default:
optionValue = 'option1';
}
settings.set_string('dropdown-option', optionValue);
});
// Add color button
const colorRow = new Adw.ActionRow({
title: _('Choose a color'),
});
optionsGroup.add(colorRow);
const colorButton = new Gtk.ColorButton();
colorRow.add_suffix(colorButton);
colorRow.set_activatable_widget(colorButton);
// Set current color from settings
const colorStr = settings.get_string('color-selection');
const rgba = new Gdk.RGBA();
rgba.parse(colorStr);
colorButton.set_rgba(rgba);
// Connect color button signal
colorButton.connect('color-set', () => {
const color = colorButton.get_rgba().to_string();
settings.set_string('color-selection', color);
});
// Create keybindings group
const keybindingsGroup = new Adw.PreferencesGroup({
title: _('Keyboard Shortcuts'),
// Top-level Keybindings header group with syntax help
const keybindingsHeader = new Adw.PreferencesGroup({
title: _('Keybindings'),
description: `${_("Syntax")}: <Super>h, <Shift>g, <Super><Shift>h
${_("Legend")}: <Super> - ${_("Windows key")}, <Primary> - ${_("Control key")}
${_("Delete text to unset. Press Return key to accept.")}`,
});
page.add(keybindingsGroup);
keybindingsPage.add(keybindingsHeader);
// Add keybinding rows as EntryRows with proper mapping
// Use the helper function to create the map object
const keybindingMap = this.createKeybindingMap();
// --- Focus group ---
const focusGroup = new Adw.PreferencesGroup({
title: _('Focus'),
});
keybindingsPage.add(focusGroup);
keybindingsGroup.add(
focusGroup.add(
new EntryRow({
title: _('Action 1'),
title: _('Focus Left'),
settings: settings,
bind: 'focus-left',
map: keybindingMap
})
);
focusGroup.add(
new EntryRow({
title: _('Focus Right'),
settings: settings,
bind: 'focus-right',
map: keybindingMap
})
);
focusGroup.add(
new EntryRow({
title: _('Focus Up'),
settings: settings,
bind: 'focus-up',
map: keybindingMap
})
);
focusGroup.add(
new EntryRow({
title: _('Focus Down'),
settings: settings,
bind: 'focus-down',
map: keybindingMap
})
);
// --- Move group ---
const moveGroup = new Adw.PreferencesGroup({
title: _('Move'),
});
keybindingsPage.add(moveGroup);
moveGroup.add(
new EntryRow({
title: _('Move Left'),
settings: settings,
bind: 'move-left',
map: keybindingMap
})
);
keybindingsGroup.add(
moveGroup.add(
new EntryRow({
title: _('Action 2'),
title: _('Move Right'),
settings: settings,
bind: 'move-right',
map: keybindingMap
})
);
keybindingsGroup.add(
moveGroup.add(
new EntryRow({
title: _('Action 3'),
title: _('Move Up'),
settings: settings,
bind: 'join-with-left',
bind: 'move-up',
map: keybindingMap
})
);
keybindingsGroup.add(
moveGroup.add(
new EntryRow({
title: _('Action 4'),
title: _('Move Down'),
settings: settings,
bind: 'join-with-right',
bind: 'move-down',
map: keybindingMap
})
);
keybindingsGroup.add(
new EntryRow({
title: _('Print Tree Structure'),
settings: settings,
bind: 'print-tree',
map: keybindingMap
})
);
// --- Container Interactions group ---
const containerGroup = new Adw.PreferencesGroup({
title: _('Container Interactions'),
});
keybindingsPage.add(containerGroup);
keybindingsGroup.add(
containerGroup.add(
new EntryRow({
title: _('Toggle Orientation'),
settings: settings,
@@ -173,7 +128,7 @@ export default class AerospikeExtensions extends ExtensionPreferences {
})
);
keybindingsGroup.add(
containerGroup.add(
new EntryRow({
title: _('Reset Container Ratios to Equal'),
settings: settings,
@@ -182,7 +137,7 @@ export default class AerospikeExtensions extends ExtensionPreferences {
})
);
keybindingsGroup.add(
containerGroup.add(
new EntryRow({
title: _('Toggle Tabbed Mode'),
settings: settings,
@@ -191,6 +146,21 @@ export default class AerospikeExtensions extends ExtensionPreferences {
})
);
// --- Debugging group ---
const debuggingGroup = new Adw.PreferencesGroup({
title: _('Debugging'),
});
keybindingsPage.add(debuggingGroup);
debuggingGroup.add(
new EntryRow({
title: _('Print Tree Structure'),
settings: settings,
bind: 'print-tree',
map: keybindingMap
})
);
}
// Helper function to create a keybinding mapping object

View File

@@ -10,6 +10,13 @@ export enum Layout {
TABBED = 2,
}
export enum Direction {
LEFT = 'left',
RIGHT = 'right',
UP = 'up',
DOWN = 'down',
}
// Returns equal ratios summing exactly to 1.0, with float drift absorbed by the last slot.
function equalRatios(n: number): number[] {
if (n <= 0) return [];
@@ -48,7 +55,11 @@ export default class WindowContainer {
this._splitRatios = equalRatios(this._tiledItems.length);
}
private _addRatioForNewWindow(): void {
/**
* Proportionally shrink existing ratios to carve out space for a new item
* at the given index. If no index is supplied the ratio is appended at the end.
*/
private _addRatioForNewWindow(index?: number): void {
const n = this._tiledItems.length;
if (n <= 1) {
this._splitRatios = [1.0];
@@ -59,7 +70,10 @@ export default class WindowContainer {
const scaled = this._splitRatios.map(r => r * scale);
const partialSum = scaled.reduce((a, b) => a + b, 0) + newRatio;
scaled[scaled.length - 1] += (1.0 - partialSum);
this._splitRatios = [...scaled, newRatio];
const insertAt = index ?? scaled.length;
scaled.splice(insertAt, 0, newRatio);
this._splitRatios = scaled;
}
private _totalDimension(): number {
@@ -186,10 +200,19 @@ export default class WindowContainer {
}
}
addWindow(winWrap: WindowWrapper): void {
this._tiledItems.push(winWrap);
/**
* Add a window to this container.
* If `index` is omitted the window is appended at the end.
* A negative index (e.g. -1) is treated as "append at end".
*/
addWindow(winWrap: WindowWrapper, index?: number): void {
const insertAt = (index === undefined || index < 0)
? this._tiledItems.length
: Math.min(index, this._tiledItems.length);
this._tiledItems.splice(insertAt, 0, winWrap);
this._tiledWindowLookup.set(winWrap.getWindowId(), winWrap);
this._addRatioForNewWindow();
this._addRatioForNewWindow(insertAt);
if (this.isTabbed()) {
// TODO: make it so that when tabs are added they are made the current active tab
@@ -537,4 +560,145 @@ export default class WindowContainer {
this._resetRatios();
this.drawWindows();
}
// --- Directional Move (swap) ------------------------------------------------
/**
* Swap the window at `windowId` with its neighbour in the given direction.
* Returns true if the swap occurred, false if the window is already at the edge
* or the direction is perpendicular to the container axis.
*/
swapWindowInDirection(windowId: number, direction: Direction): boolean {
const currentIndex = this._getIndexOfWindow(windowId);
if (currentIndex === -1) return false;
if (this.isTabbed()) {
// Tabbed: left/up = swap toward start, right/down = swap toward end
const delta = (direction === Direction.LEFT || direction === Direction.UP) ? -1 : 1;
const newIndex = currentIndex + delta;
if (newIndex < 0 || newIndex >= this._tiledItems.length) return false;
this._swapItems(currentIndex, newIndex);
this._activeTabIndex = newIndex;
this._updateTabBar();
this.drawWindows();
return true;
}
// Accordion mode — only swap along the container's axis
const isAlongAxis =
(this._orientation === Layout.ACC_HORIZONTAL && (direction === Direction.LEFT || direction === Direction.RIGHT)) ||
(this._orientation === Layout.ACC_VERTICAL && (direction === Direction.UP || direction === Direction.DOWN));
if (!isAlongAxis) return false;
const delta = (direction === Direction.LEFT || direction === Direction.UP) ? -1 : 1;
const newIndex = currentIndex + delta;
if (newIndex < 0 || newIndex >= this._tiledItems.length) return false;
this._swapItems(currentIndex, newIndex);
this.drawWindows();
return true;
}
/**
* Swap two items in `_tiledItems` and their corresponding split ratios.
*/
private _swapItems(indexA: number, indexB: number): void {
[this._tiledItems[indexA], this._tiledItems[indexB]] =
[this._tiledItems[indexB], this._tiledItems[indexA]];
[this._splitRatios[indexA], this._splitRatios[indexB]] =
[this._splitRatios[indexB], this._splitRatios[indexA]];
}
// --- Directional Navigation ------------------------------------------------
/**
* Given a window inside this container and a direction, return the window ID
* that should receive focus, or null if the edge of the container is reached.
*
* Behaviour by layout mode:
* - ACC_HORIZONTAL: left/right moves to the prev/next item; up/down → null
* - ACC_VERTICAL: up/down moves to the prev/next item; left/right → null
* - TABBED: left/right moves to the prev/next tab; up/down → null
*/
getAdjacentWindowId(windowId: number, direction: Direction): number | null {
const currentIndex = this._getIndexOfWindow(windowId);
if (currentIndex === -1) return null;
if (this.isTabbed()) {
// Tabbed: left/right cycle through tabs
if (direction === Direction.LEFT || direction === Direction.UP) {
const newIndex = currentIndex - 1;
if (newIndex < 0) return null;
return this._windowIdAtIndex(newIndex);
}
if (direction === Direction.RIGHT || direction === Direction.DOWN) {
const newIndex = currentIndex + 1;
if (newIndex >= this._tiledItems.length) return null;
return this._windowIdAtIndex(newIndex);
}
return null;
}
// Accordion mode only navigate along the container's axis
const isAlongAxis =
(this._orientation === Layout.ACC_HORIZONTAL && (direction === Direction.LEFT || direction === Direction.RIGHT)) ||
(this._orientation === Layout.ACC_VERTICAL && (direction === Direction.UP || direction === Direction.DOWN));
if (!isAlongAxis) return null;
const delta = (direction === Direction.LEFT || direction === Direction.UP) ? -1 : 1;
const newIndex = currentIndex + delta;
if (newIndex < 0 || newIndex >= this._tiledItems.length) return null;
return this._windowIdAtIndex(newIndex);
}
/**
* Return the "representative" window ID for the item at `index`.
* If the item is a WindowWrapper, return its ID directly.
* If it's a nested WindowContainer, return the first (or last) leaf window.
*/
private _windowIdAtIndex(index: number): number | null {
const item = this._tiledItems[index];
if (!item) return null;
if (item instanceof WindowWrapper) {
return item.getWindowId();
}
if (item instanceof WindowContainer) {
return item._firstLeafWindowId();
}
return null;
}
/**
* Return the window ID of the first leaf window in this container (depth-first).
*/
_firstLeafWindowId(): number | null {
for (const item of this._tiledItems) {
if (item instanceof WindowWrapper) return item.getWindowId();
if (item instanceof WindowContainer) {
const id = item._firstLeafWindowId();
if (id !== null) return id;
}
}
return null;
}
/**
* Return the window ID of the last leaf window in this container (depth-first from end).
*/
_lastLeafWindowId(): number | null {
for (let i = this._tiledItems.length - 1; i >= 0; i--) {
const item = this._tiledItems[i];
if (item instanceof WindowWrapper) return item.getWindowId();
if (item instanceof WindowContainer) {
const id = item._lastLeafWindowId();
if (id !== null) return id;
}
}
return null;
}
}

View File

@@ -52,9 +52,9 @@ export default class Monitor {
}
}
addWindow(winWrap: WindowWrapper) {
addWindow(winWrap: WindowWrapper, index?: number) {
const window_workspace = winWrap.getWindow().get_workspace().index();
this._workspaces[window_workspace].addWindow(winWrap);
this._workspaces[window_workspace].addWindow(winWrap, index);
}
tileWindows(): void {

View File

@@ -5,7 +5,7 @@ import {WindowWrapper} from './window.js';
import * as Main from "resource:///org/gnome/shell/ui/main.js";
import {Logger} from "../utils/logger.js";
import Monitor from "./monitor.js";
import WindowContainer, {Layout} from "./container.js";
import WindowContainer, {Direction, Layout} from "./container.js";
import {Rect} from "../utils/rect.js";
@@ -565,6 +565,203 @@ export default class WindowManager implements IWindowManager {
}
}
/**
* Move the active window in the given direction.
*
* 1. Find the container holding the active window.
* 2. Try to swap within the container (adjacent neighbour).
* 3. If already at the container edge, move the window to the
* nearest monitor in that direction instead.
* 4. Re-tile to apply the new layout.
*/
public moveInDirection(direction: Direction): void {
if (this._activeWindowId === null) {
Logger.warn("No active window, cannot move in direction");
return;
}
const container = this._findContainerForWindowAcrossMonitors(this._activeWindowId);
if (!container) {
Logger.warn("Could not find container for active window");
return;
}
const swapped = container.swapWindowInDirection(this._activeWindowId, direction);
if (swapped) {
Logger.info(`Moved window ${this._activeWindowId} ${direction}`);
this._tileMonitors();
return;
}
this._moveWindowCrossMonitor(this._activeWindowId, direction);
}
/**
* Move focus to the adjacent window in the given direction.
*
* 1. Find the container holding the active window.
* 2. Ask the container for the adjacent window in that direction.
* 3. If the container returns null (at the edge), try cross-monitor navigation.
* 4. Activate (focus) the target window.
*/
public focusInDirection(direction: Direction): void {
if (this._activeWindowId === null) {
Logger.warn("No active window, cannot focus in direction");
return;
}
const container = this._findContainerForWindowAcrossMonitors(this._activeWindowId);
if (!container) {
Logger.warn("Could not find container for active window");
return;
}
const targetId = container.getAdjacentWindowId(this._activeWindowId, direction);
if (targetId !== null) {
this._activateWindowById(targetId);
return;
}
// At the edge of the container — try cross-monitor navigation
const crossMonitorId = this._findCrossMonitorWindow(direction);
if (crossMonitorId !== null) {
this._activateWindowById(crossMonitorId);
}
}
/**
* Focus a window by its ID. Finds the Meta.Window and calls activate().
*/
private _activateWindowById(windowId: number): void {
for (const monitor of this._monitors.values()) {
const wrapped = monitor.getWindow(windowId);
if (wrapped) {
const metaWindow = wrapped.getWindow();
metaWindow.activate(global.get_current_time());
return;
}
}
Logger.warn(`_activateWindowById: window ${windowId} not found in any monitor`);
}
/**
* Find the adjacent monitor in the given direction from a current monitor.
* Returns the monitor ID or null if none exists in that direction.
*/
private _findAdjacentMonitorId(currentMonitorId: number, direction: Direction): number | null {
const currentMonitor = this._monitors.get(currentMonitorId)!;
const currentArea = currentMonitor._workArea;
const currentCenterX = currentArea.x + currentArea.width / 2;
const currentCenterY = currentArea.y + currentArea.height / 2;
let bestMonitorId: number | null = null;
let bestDistance = Infinity;
for (const [monId, monitor] of this._monitors.entries()) {
if (monId === currentMonitorId) continue;
const area = monitor._workArea;
const centerX = area.x + area.width / 2;
const centerY = area.y + area.height / 2;
let isInDirection = false;
let distance = Infinity;
switch (direction) {
case Direction.LEFT:
isInDirection = centerX < currentCenterX;
distance = currentCenterX - centerX;
break;
case Direction.RIGHT:
isInDirection = centerX > currentCenterX;
distance = centerX - currentCenterX;
break;
case Direction.UP:
isInDirection = centerY < currentCenterY;
distance = currentCenterY - centerY;
break;
case Direction.DOWN:
isInDirection = centerY > currentCenterY;
distance = centerY - currentCenterY;
break;
}
if (isInDirection && distance < bestDistance) {
bestDistance = distance;
bestMonitorId = monId;
}
}
return bestMonitorId;
}
/**
* Return the monitor ID that contains the given window, or null.
*/
private _findMonitorIdForWindow(windowId: number): number | null {
for (const [monId, monitor] of this._monitors.entries()) {
if (monitor.getWindow(windowId) !== undefined) return monId;
}
return null;
}
/**
* When at the edge of a container, find the nearest window on the adjacent
* monitor in the given direction.
*
* On the target monitor, picks the edge-most window:
* - Navigating LEFT/UP → last (far-edge) leaf window
* - Navigating RIGHT/DOWN → first (near-edge) leaf window
*/
private _findCrossMonitorWindow(direction: Direction): number | null {
if (this._activeWindowId === null) return null;
const currentMonitorId = this._findMonitorIdForWindow(this._activeWindowId);
if (currentMonitorId === null) return null;
const targetMonitorId = this._findAdjacentMonitorId(currentMonitorId, direction);
if (targetMonitorId === null) return null;
const targetMonitor = this._monitors.get(targetMonitorId)!;
const activeWorkspaceIndex = global.workspace_manager.get_active_workspace().index();
if (activeWorkspaceIndex >= targetMonitor._workspaces.length) return null;
const targetContainer = targetMonitor._workspaces[activeWorkspaceIndex];
if (targetContainer._tiledItems.length === 0) return null;
return (direction === Direction.LEFT || direction === Direction.UP)
? targetContainer._lastLeafWindowId()
: targetContainer._firstLeafWindowId();
}
/**
* Move a window to the adjacent monitor in the given direction.
*
* The window is inserted at the "entry edge" of the target container:
* - Moving RIGHT/DOWN → position 0 (near edge)
* - Moving LEFT/UP → end of the container (far edge)
*/
private _moveWindowCrossMonitor(windowId: number, direction: Direction): void {
const currentMonitorId = this._findMonitorIdForWindow(windowId);
if (currentMonitorId === null) return;
const targetMonitorId = this._findAdjacentMonitorId(currentMonitorId, direction);
if (targetMonitorId === null) return;
const currentMonitor = this._monitors.get(currentMonitorId)!;
const wrapped = currentMonitor.getWindow(windowId);
if (!wrapped) return;
const targetMonitor = this._monitors.get(targetMonitorId)!;
const insertIndex = (direction === Direction.RIGHT || direction === Direction.DOWN) ? 0 : undefined;
currentMonitor.removeWindow(wrapped);
targetMonitor.addWindow(wrapped, insertIndex);
this._tileMonitors();
Logger.info(`Moved window ${windowId} to monitor ${targetMonitorId} (${direction})`);
}
public printTreeStructure(): void {
Logger.info("=".repeat(80));
Logger.info("WINDOW TREE STRUCTURE");